AI Insights · Timothy · October 2023
Top 5 Idler Games on Android in Sweden Q3 2023
Discover the performance trends of the top 5 idler games on the Android platform in Sweden during Q3 2023, featuring insights on downloads, revenue, and weekly active users.
In the third quarter of 2023, the top 5 idler games on the Android platform in Sweden showcased various trends in downloads, revenue, and weekly active users. Below are the key performance insights for Burger Please!, My Perfect Hotel, Lifting Hero, Gym Workout Clicker: Muscle Up, and Idle Lumber Empire.
Burger Please!
This game saw a fluctuating trend in revenue, peaking at approximately $74 in the week of July 24, before experiencing a decline and stabilizing around $47 by the end of September. Downloads reached their highest point at 5.9K in mid-July, followed by a decline to 924 in early September, and then a slight rebound to 2K by the end of the quarter. Weekly active users exhibited a significant increase, starting from 9.8K at the end of June and reaching 16.5K by the end of September.
My Perfect Hotel
Revenue for this game saw a notable surge, reaching a peak of $759 in the week of August 21, and then settling at $350 by the end of September. Downloads spiked to 6.6K in late August and then tapered off to approximately 3.9K by the end of the quarter. Weekly active users displayed a similar trend, escalating from 1.9K at the end of June to a peak of 11.9K in late August, before stabilizing around 8.4K by the end of September.
Lifting Hero
The revenue trend for this game was relatively low, peaking at $20 at the end of June and then fluctuating around $9 for the remainder of the quarter. Downloads started strong at 4.7K in late June but gradually declined to 826 by the end of September. Weekly active users followed a downward trend, starting from 8K at the end of June and decreasing to 3.6K by the end of the quarter.
Gym Workout Clicker: Muscle Up
Downloads for this game increased significantly, peaking at 4.5K in early August and then gradually declining to 1.2K by the end of September. Weekly active users showed a similar trend, starting from 178 in late July, peaking at 4.4K in early August, and then decreasing to 1.9K by the end of the quarter.
Idle Lumber Empire
This game saw a consistent revenue stream, peaking at $6K in late June and maintaining around $4.9K by the end of September. Downloads were relatively stable, peaking at 2.2K in early July and then stabilizing around 1K by the end of the quarter. Weekly active users showed a slight decline from 3.5K at the end of June to 2.7K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's platform.